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SageTV Github Development Discussion related to SageTV Open Source Development. Use this forum for development topics about the Open Source versions of SageTV, hosted on Github.

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  #21  
Old 03-18-2016, 07:07 PM
SageWizdom SageWizdom is offline
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I don't know if I'm amazed by all the work you guys did, or if its "just par for the course" given all the other great work on SageTV. (amazed)
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  #22  
Old 06-05-2016, 09:38 PM
SageWizdom SageWizdom is offline
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ffmpeg 32bit workaround on 64

Quick Lazy Update:
I needed to get something working, and so I cheated and used the old 32 bit binary in 64 bit linux... heres how...

1) install the 32 bit libraries
Quote:
sudo apt-get install lib32z1
2) download the old linux sagetv binary
Quote:
wget http://download.sage.tv/linuxbeta/server_7.1.9.tar.gz
* does anyone have a link just to the ffmpeg binary... this above is a waste of bandwidth

3) create a temp dir and extract the file into it
Quote:
mkdir temp-server-dir
tar vfxz server_7.1.9.tar.gz
4) backup current ffmpeg
Quote:
sudo mv /opt/sagetv/server/ffmpeg /opt/sagetv/server/ffmpeg.orig
5) copy new ffmpeg to correct dir
Quote:
sudo cp ffmpeg /opt/sagetv/server/ffmpeg
6) make sure the file is executable
Quote:
sudo chmod a+x /opt/sagetv/server/ffmpeg
SageTV on Linux 64 should now be able to transcode / etc as needed with ffmpeg until an updated compiled/etc working version is available.
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Server: Centos Server 14.04 LTS - 64Bit, VM in XenServer, 2 cores of a Intel i7, 2-4 GB Ram, 8 GB system Disk, 1.8 TB storage, SageTV V9.0.4.232, HDHR Prime x 1

Clients: PC Client x 1, HD-300 x 1, AppleTV x 2, WebClient (phone/tablet) x 3
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  #23  
Old 12-21-2018, 07:57 PM
wnjj wnjj is offline
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Digging up this super old thread.

Now that the 64-bit Windows port seems to be largely behind me, my next challenge will be bringing FFMPEG into this decade.

I started with the compare of the version Narflex posted and the current SageTV code. I then pulled the current FFMPEG source (4.1) to start modifying.

As of now, I'm a little over half way through bringing the required SageTV changes over. Some were trivial, others no longer needed and some required re-thinking a bit as the base code had changed so much. I'll have a few questions for Jeff and limited ability to test whatever I can get compiled but it's a start.
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  #24  
Old 12-21-2018, 08:04 PM
trk2 trk2 is offline
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  #25  
Old 12-26-2018, 04:46 PM
nyplayer nyplayer is offline
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  #26  
Old 12-30-2018, 09:40 PM
wnjj wnjj is offline
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I think I'm about done with the code changes. Next step is to attempt a compile. Many of the SageTV edits were subtle and for specific file formats under streaming conditions so even if it compiles proving it out will be tough...likely as tough as it was for the SageTV team the first time around with occasional patches for corner case issues. In general the ffmpeg code is more feature-rich and less buggy but is still seeing plenty of new commits.
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  #27  
Old 02-22-2019, 09:03 PM
mechling-burgh mechling-burgh is offline
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I was just wondering if you made anymore progress on this?
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  #28  
Old 02-22-2019, 09:55 PM
wnjj wnjj is offline
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Quote:
Originally Posted by mechling-burgh View Post
I was just wondering if you made anymore progress on this?
Unfortunately, not much. I tried compiling and was met with strange errors from the fancy build/make scripts that weren't obvious to sort out. I spent a little time then but didn't get it going yet. Otherwise it will be a couple more weeks before I have the time to spend on it. The 64-bit project has taken some time plus life has gotten in the way more recently.

If anyone wants to pick up where I left off, I could share what I have though it's a bit of a learning curve.
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